In a game where you have the option to fire the most sparkling of armaments that will turn your enemies to goo and ash piles, the laser weapons sure don’t have as much life to their look outside of the sparking canister on the laser musket. If you find yourself bored with the look of energy weapons, then here’s your chance to trade up. This is a retexture mod with a lot of versatility, allowing you to add different accenting colors to each of the available energy weapons in the game. The shots from the gun are pretty. Why shouldn’t the gun dazzle as well?Credits: GarnetSan.
Fallout 4’s is full of landmarks, enemies and incredible scenery. Making your way through the entire map will see you run into countless opponents, all of which you’ll likely try to kill before they kill you. You can mow them down with Gatling Lasers, disintegrate them with Mini-Nukes or simply bash their heads in. All of these playstyles are engaging to play, one of the most fun though is sniping from a distance.So often you see raiders holed up in a huge district, it’s tempting to run straight in with your trusty shotgun but take a minute to use a marksman rifle from range. The satisfaction is endless, enemies will have a hard time shooting back and you can clear the area without stepping inside at all.If you’re looking to start sniping in Fallout 4, you need to know which weapons to use. This list will detail the 10 best sniper rifles in the game, with enough information for you to snipe from level 1 to level 70!10. Pipe Bolt-Action PistolOne of the very, very first weapons you’ll encounter.
Pipe weapons are all over the place, not just in the early game but for your entire playthrough. Their robust, hand-made nature makes them a favorite among small time thieves and soldiers in the Commonwealth.Bolt-action weapons tend to have extremely low fire-rates with high damage and accuracy. This particular entry doesn’t really have any of the latter but it’s the best option for new characters! Mod recommendationsReceiver: StandardBarrel: StubGrip: StandardMagazine: N/ASights: Long ScopeMuzzle: None9.
Laser MusketShortly after leaving the starting area, you’ll enter, if you’re following the quest-line anyway. You can’t miss the Laser Musket found outside the. While it lacks the range of other rifles, this weapon has a high damage output for how early you obtain it.A horrific reload system is a nightmare to use though, so really try to use a Laser Musket at longer ranges! Mod recommendationsReceiver: StandardBarrel: Bracketed LongGrip: Full StockMagazine: N/ASights: Long ScopeMuzzle: Beam Focuser8.
Pipe Bolt-Action Sniper RifleA weapon’s workbench, plenty of resources and the Gun Nut 2 perk is required to turn your Bolt-Action Pistol into a Sniper Rifle. Or you can get lucky and find this weapon on a corpse. The main difference between this entry and the 10th entry is the receiver, as the Pipe Bolt-Action Sniper Rifle uses.50 caliber rounds instead of the low-damaging.308.It’s as close to a strong sniper rifle as you’ll get in the early game, you can actually find one in a house in Concord so I highly recommend new players pick it up as soon as possible. Mod recommendationsReceiver:.50Barrel: Long LightGrip: Marksman’s StockMagazine: N/ASights: Long ScopeMuzzle: Large Bayonet7. Hunting RifleHunting Rifles can be found all over the place, from raiders to your average weapon crate. With considerably high damage, acquiring a Hunting Rifle will set you up for dozens of levels to come. Absurdly good in the early game, this weapon translates well into the mid and late game, especially with workbench improvements.
Mod recommendationsReceiver: StandardBarrel: Short LightGrip: Short StockMagazine: MediumSights: Medium ScopeMuzzle: None6. Reba 2If you’re tired of searching for a half-decent rifle, Reba 2 is right up your street. A simple quest is required to obtain this weapon, simply visit and speak to. He’ll need you to switch on 5 turrets, which requires you get past a dozen or so Mirelurks.Reba 2 has the benefit of dealing 50% more damage to insects and Mirelurks. This doesn’t sound too great but if you’ve ever faced a, you’ll know exactly how much damage they can take. Adding 50% bonus damage can significantly reduce the time it takes to get past one of these gigantic creatures.Apparently it comes standard with a normal scope equipped but mine came with the Night Vision scope shown above? Mod recommendationsReceiver:.50Barrel: Long PortedGrip: Marksman’s StockMagazine: Large Quick Eject MagSights: Long Recon ScopeMuzzle: Bayonet5.
Plasma GunNot only does the plasma gun hit hard in terms of physical damage, it also deals some nice energy damage on top. Why is this important? Most enemies wear armor with either a balance or one-sided approach toward resistances. Having a weapon that hits both is deadly.A normal won’t be effective at long range but if you upgrade it with the below mods, you’ll have a potent long-range weapon. Getting your hands on a Plasma Gun is difficult though, they’ll only start popping up in the world from level 16! Mod recommendationsReceiver: Overcharged CapacitorBarrel: Improved Sniper BarrelGrip: Marksman’s StockMagazine: N/ASights: Large Recon ScopeMuzzle: N/A4.
Combat RifleNumber 5 to number 3 on this list are semi-automatic rifles, just letting you know. While you may only be interested in bolt-action rifles, these other weapons utilise different ammo types and it’s beneficial to use two or three different long range weapons.Equipped with a.308 receiver, the Combat Rifle will deal heavy damag at all ranges while retaining a fairly high fire-rate.
To find this rifle, there are pre-set locations across the Commonwealth but they won’t spawn on raiders/gunners etc until level 15. Mod recommendationsReceiver:.308Barrel: Long PortedGrip: Marksman’s StockMagazine: Medium Quick Eject MagSights: Medium ScopeMuzzle: Large Bayonet3. Laser GunReadily available to players at all levels, Laser Guns can be acquired early on and used as an alternative sniper rifle, utilising energy damage. The addition of a sniper barrel turns a regular Laser Gun into a Laser Sniper Rifle, equipping a Fune-tuned Beam Focuser will further bolster its range and recoil.For how much damage it does, with high accuracy and range, you’d think the rate-of-fire suffered a lot but it really, really doesn’t. Every ex-vault dweller should have a Laser Gun in their inventory! Mod recommendationsReceiver: StandardBarrel: SniperGrip: Marksman’s StockMagazine: N/ASights: Medium ScopeMuzzle: Fine-tuned Beam Focuser2.
Tinker Tom SpecialEssentially a normal hunting rifle with some extra mods, the Tinker Tom Special comes fully equipped with the Stalker trait. This grants exceptional accuracy in VATS while out-of-combat, although it does increase AP usage.Such a trait is amazing for starting fire-fights though, it almost guarantees a head-shot, even at far ranges!
Mod recommendationsReceiver:.50Barrel: Long LightGrip: Marksman’s StockMagazine: Large Quick Eject MagSights: Medium ScopeMuzzle: Bayonet1. Mighty Sniper RifleYet another hunting rifle, however this one has a very special trait. The Mighty skill increases damage dealt by a whopping 25%, but you can also go for Plasma Infused which adds 10 points of energy damage. Either is great, but you shouldn’t get too attached to a sniper rifle without one of them.As soon as you receive this weapon, you’ll have the perfect sniper rifle, especially if you can out-fit it with the below mods! Mod recommendationsReceiver:.50Barrel: Long PortedGrip: Marksman’s StockMagazine: Large Quick Eject MagSights: Medium ScopeMuzzle: Bayonet. March 29, 2019 at 3:14 pmYou’re doing it all wrong!
? Yesterday, I fell absolutely in love with my new rifle. It’s the Gauss Rifle. Yes, a Gauss Rifle with a.308 receiver, ported long barrel, large quick eject mag, and a suppressor.
325 damage, and about 4 or 5 bullets per second, this thing dropped a deathclaw with one hip-fire headshot, I’m not even joking. Give it even a medium scope, and this things accuracy is insane. Super mutants, raiders, deathclaws, legendaries, it doesn’t matter.
One sots everything silently. I freakin love it.
A note on what's included here. For the most part every weapon deals energy damage. There are a couple of exceptions for weapons that visually look like energy weapons, or deal radiation damage. Mods added to the list typically add a new weapon or significantly change the functionality of an existing one, are usually more or less balanced for normal gameplay, and more or less stable. I try to avoid duplicates as well. I think I love you! I was just about to start a thread called 'Alien Assault Rifle: Anything Similar?'
You saved me a ton! XD Do you go for a full energy weapon build? Cause if so, you mind if I pick your brain a bit? I've REALLY wanted to do something similar, but I'm hoping to find a few more mods to round out the build (appearance and armor mods, for instance). You mind if I shoot you a PM?Go ahead, but what Energy weapons really need, more than anything, is a perks mod that makes some perks apply just to them.
There's nothing like Laser Commander or Plasma Spaz by default, and that's a real shame. I think I love you! I was just about to start a thread called 'Alien Assault Rifle: Anything Similar?' You saved me a ton! XD Do you go for a full energy weapon build? Cause if so, you mind if I pick your brain a bit? I've REALLY wanted to do something similar, but I'm hoping to find a few more mods to round out the build (appearance and armor mods, for instance).
You mind if I shoot you a PM?Go ahead, but what Energy weapons really need, more than anything, is a perks mod that makes some perks apply just to them. There's nothing like Laser Commander or Plasma Spaz by default, and that's a real shame.Actually, I think what they need more than anything is an extra mod category added to all energy weapons.one that let's us choose the laser color! If I create an energy weapon build, I want EVERY COLOR OF THE RAINBOW!!! XDA second slot to let us pick the sound effect would be pretty nifty too, but I'm not sure we're there yet modding wise.
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Piracy is a permanent ban, no warnings.All posts and comments, in the end, come down to moderator discretion.USING SPOILERSIn a comment, use the following syntax: your spoiler content(/spoiler)And it will show up like this:Example: Mama Murphy is annoying(/spoiler)Becomes:Mama MurphyIn a title, if your post contains spoilers, begin your title with spoiler.Related Fallout 4 Links:.Related Subreddits:.Official Sources:. Hey you, yeah you, are you looking for Weapon mods, but you think they're all not lore friendly and thus ruin the immersion? Or are you just looking for some spicy new Weapons? Well, look no further, because I made a list of the lore friendly Weapon mods I use. I will provide links to each an every one of them and a small description/reasoning, why they are lore friendly in my eyes.There will be weapons that have existed in previous Fallouts, but most of the mods featured in this list are weapons, that would have made sense if they were in the vanilla game and fit in with the lore of fallout quite nicely. (So no G36 or AR14 or modern stuff)Enjoy!NOTE: Some might not agree with my reasoning. This is my personal list, and I really enjoy playing with it.NOTE 2: If you have a suggestion for another lore friendly weapon mod, feel free to add them in the comments below.=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=So lets get to it:10mm SMGThe 10mm SMG is a fairly good early game weapon and has some good mods.
It has been seen in previous fallout games.9mm Pistol (Browning Hi-Power) ReduxThe 9mm pistol from Fallout NV. A nice looking alternative to the 10mm pistol.
Has own mods and Legendary variants.CROSS Break-Action LaserNow this weapon didn't exist in previous fallout games, but hear me out. It is a very nice Weapon mod, with good textures and a lot of mods.
It holds true to the look of fallout Laser Weapons and fits in seemlessly with the other Laser Weapons. Can be Used as Sniper, Shotgun or A gun that shoots Energy balls, that can optionally be modded to explode.Crude BlowbackOne of the only makeshift weapon mods in Fallout 4. Basically a better looking alternative to the Pipe Weapons.DKS-501 Sniper RifleThe Sniper Rifle from Fallout3 and NV. Awesome textures and nice customization. A must have Sniper Rifle.Handmade Anti-Materiel RifleAnother one of these makeshift weapons, very nice piece and a very strong one as well.Lee EnfieldA very good-looking weapon from the Real life world.
An old model, but a beautiful Rifle for sure. There are two different mods that add the lee enfield. Choose to your hearts content.M1 Garand?Another one of those beautiful 20th century Rifles. What I like about this one (in other games as well) is that it is a semi-automatic Rifle, so you dont have to load a shot everytime you take one.
And OMG i love the reload sound. CLINNNNNNNNGMauser PistolWe're getting to the real world classics now, are we. The mauser Pistol is a nice WWI weapon.
This weapon has nice textures and comparable damage to a 10mm (also uses 10mm ammo)Mosin NagantAnother one. And old WWI classic sniper rifle. Deals good damage early game. Has good Textures and feels really nice to use.MP40?Another WWI weapon, this time an machine gun and a really strong one for sure. Also comes with the experimental doublebarrel version, that is really good late game.R91 Assault RifleThe Assault rifle as seen in Fallout 3 and NV.
Has very nice sounds and cool mods. (also comes with a more modern version)Chinese Assault RifleThe counterpart to the Assault Rifle from fallout 3. Very nice textures and high customizabilityService RifleAs used by the NCR in Fallout NV. One of my favourite weapons from that game. These two different mods both add a Service Rifle, although Deadpool2099s (second link) isnt quite finished yet, but looks like it is going to be awesome once it is finished.Laser Rifles: AER14, AER12 and AER11Prototypes of Laser Rifles from Fallout NV. Can be crafted at Weapon Workbench out of any regular Laser Weapon.
I love these, because the laser weapons are one of my favourite weapon types from the Fallout Universe.Laser RCWThe Laser RCW from Fallout NV. Looks like a Submachine gun with a Laser Capacitor. Is often carried by thugs with fancy Suits (Skinny Malones Gang)Wattz Laser Gun/RifleProbably my favourite mod from this list.
Very beautiful Detailed Rifle or Gun inspired by the Wattz Gun from Fallout NV. It has such awesome Textures and Customizations. Its a must-have definitely. I use it as a sniper in my sniper build character.
Can also be used as a Shotgun or Normal Rifle/Pistol.Colt 1911A neat pistol, comparable to the 9mm Pistol. A classic from the 20th Century and it is still used today. A solid weapon, with cool sounds. But I prefer the 9mm.=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=So thats my list of lore-friendly Weapon mods, if you want to add anything, comment it below and I'm looking forward to putting them into my list.Hope I could help you.
Have a nice day and a radiating future.Redditors' Contributions:SectoBossLAER from Old World Blues -Bozar from New Vegas -Alien Assault Rifle (questionable lore-friendliness but a well made and balanced mod) -Crossbows of the Commonwealth -Plasma Carbine Barrel (a weapon mod rather than an entirely new gun, which adds a 'long barrel' variant for plasma guns - I found it very useful for my energy weapons character!) -. Some others:The //.
Previously featured in Fallout 2.The by robersonb1. Previously featured in Fallout 2.The by Niero. Previously featured in Fallout New Vegas (kinda, it was a Ruger MK. II).The by stabcops/DOOMBASED. Previously featured in Fallout 1 and 2.The by DeadPool2099. Previously featured in Fallout New Vegas.The by DeadPool2099. A pretty basic combat that isn't out of place.The by DeadPool2099.
Previously featured in Fallout 2 and New Vegas.The by DeadPool2099. Previously featured in Fallout 1, 2, and New Vegas.The by DeadPool2099. Previously featured in Fallout New Vegas.Also, the DKS-501 Sniper Rifle is not the rifle from 3 and NV, it's the rifle from 1 and 2. (So no G36 or AR14 or modern stuff)AR14? You mean an AR15?Also known as an ArmaLite 15. Which looks like an M16 'Service Rifle.'
Melody's service rifle.I see you're allowing AKs. That's a pretty sweet gun.What about the? That's just a variation of the service rifle.What about an? Those were made in the 1960s.
Fallout 4 Laser Pistol Mod
The game has a 60s feel to it.The M60 was produced in 1957 and LMGs are in New Vegas and FO3.So. No SCAR and no G36, but pretty much everything else goes besides space guns?:P.